How-To: Adma's Fall (Templar's Perspective)

This guide in particular pokes at the remade 66+ version you find in Iluma, just so there's no confusion.
-----------------------------------------------------------------------------
Adma's Fall. Recently nerfed because too many people qq'd in the forums I guess....eh. A lot of people lost a lot of EXP to that boss, so it's understandable.

If you don't know what Adma's Fall is, it's an instance, previously stated, in Iluma, just right of Ariel's Sanctuary as you first teleport in, lower left of it if you look at it from the map. This instance, from my memory, is open on Mondays, Wednesdays, Fridays and all weekend. (or just Sunday.)

Now you know where it is, but you're a curious Templar and don't really know what you're going up against, right? Or you do know, you just don't know how to do what templars do, when to do them, and how to do them.

First off, lets poke at some very important skills that will mainly come into play considering that you're a tank.

- Bodyguard
- Panoply of Protection
- All Taunts, preferably aoe ones at the start
- Barricade of Steel (Highly optional and rarely used, but to be blunt it's nice to use when the boss blinds you as it rewards you with high block and defence. The silence debuff does not effect this nor does it take you out of the BoS state.)
- Holy Shield (This would replace BoS if you prefer Holy Shield.)

Base Stats:

The only real focus you need is your HP and your Accuracy, being a tank and all.

Accuracy - 2900-3100
HP - 17.5k+

So, you're first entering in. This spot you should really wait for either your entire group to get in, or a cleric that you can assume is ready. Use single taunts to pull enemies near the entrance and take them down one by one. If you drag them to the entrance, you'll have more freedom to use your aoe taunts to maximize your enmity boosting.

Unless you choose to pull the entire room, do NOT use AoE taunts/attacks in the middle of the room.

Either use one of your templar pulls or use your single target taunt and pull the mob back torwards the middle. DPS and taunt that guy, get your 5 supplements. The door will open, there will be 3 risen guards. Use your single target taunt on the one in the middle and the 2 other risen guards will follow but (hopefully) not aggro the two other mobs just outside the door. There's probably a 50/50 chance of it happening, so regardless just be careful and prepare to turtle if your cleric deems inadequate when 5 mobs get all over you. Holy Shield would be best when you turtle, thus becoming a spiky turtle!

Go past the double doored entrance and you'll find one more risen guard at the end of the hall. Simply DPS this guy. After that, if you want, you can completely ignore the mob that waits just outside the door by hugging the wall opposite of the guard, though to be safe maybe kill off the two guards that are posted at the end of the room where you enter.

On the opposite side of those two risen guards, there will be a lady in a gown protected by two risen guards. Simply check with everyone if they're ready, then go in with your taunts flying everywhere and charge in, spamming all of your taunts. The mob usually dies within the first 25 seconds, but if you keep going on for too long the mob will soon blind and bleed you. This cannot be dispelled, so if you haven't gone turtle yet, that's the best time to go Iron Skin/Holy Shield Spiky Turtle maneuver.

After the mobs are wiped, if anyone has a drop buff, let them check the loot. There's a 50/50 chance you won't get the key without the buff, and a 60/40 with the buff with 10%, 65/35 with 15%, 70/30 with 20% so on so forth. This doesn't mean 100% means 100/0. At the most it'll go to 90/10.
This key isn't required, however you can obtain a skin from the chest that appears after the final boss is killed.

Go up the hallway, and watch for the bats with their blinds. More risen guards, taunt them. And finally, you reach a broken door. Ask if everyone is ready and most will reply with "r" or "+". After that, use the door and enter. DO NOT move until everyone is inside, or else the mob will be instantly aggro'd.

This is the most important part of the instance as the role of a tank. If you don't have an assist target key or don't use F2-F6 to target your party members, start practicing it before entering here. The cleric is the main focus to protect, and I know that's the usual but this time it literally is your pure goal to be the one that whores your BG.

~BG > Cleric Timing~
Clerics aren't squishy, persay, but they'll mainly get the 2nd priority aggro (the mob randomly selects it unscripted, and can either do it frequently to seem like it's 1st priority or not at all. Be alert and calm, watch for whoever gets targeted.) and can easily be 2 shot by this boss, whereas before it'd be a straight up 1 shot before the nerf. There are very specific times where you start to BG, the main one that is most frequent being the Blind/Silence combo that Adma boss does. Wait for blind to be fully casted then wait 2s before silence is casted, then target your cleric and BG.

"Why am I BGing the cleric, exactly?"
Well son, the cleric is the one who can do crowd ressurections, I don't know about the Songweaver, but I do know for a fact Cleric has a skill that effects all close dead group members with one cast as well, so keeping the Cleric alive above the Songweaver would be a better idea.

"What if my BG is on cooldown?"
If your BG is then on cooldown, do not fret. You have a low c/d time on your Panoply of Protection, so use that. It won't fully protect your cleric but it'll be enough to let them resurrect anyone dead before dying themselves, or doing a critical crowd heal after silence wears off.

"You said Panoply of Protection is going to be another big skill in play, yet you haven't shown any examples? Surely I don't 100% focus the cleric!"
Well you'd be right with that. Your second priority is the Glass cannons. The clothies, like Sorcerer, or leathers, like Assassins. However BGing them would be a bad idea unless the cleric barely ever gets aggro as BG has a long cooldown. So, of course, you use PoP on any others that get targeted as the boss begins to cast a single-target attack. If someone is already in a critical state with their health during an AoE cast, just PoP them.


And the most important thing of all....
TAUNT!!!!!!!!!!!!!



Side note: Try practicing more with F2-F6. Assist Key can confuse your targeting and even when targeting a teammate the game will think you're targeting the boss.

md5

01753a930503b7805a941c7aa1488cd6

page_name

How-To: Adma's Fall (Templar's Perspective)

id: 1861
uid: 57d9cc9ad19c6
insdate: 2016-09-14 23:18:02
title: How-To: Adma's Fall (Templar's Perspective)
additional:
This guide in particular pokes at the remade 66+ version you find in Iluma, just so there's no confusion.
-----------------------------------------------------------------------------
Adma's Fall. Recently nerfed because too many people qq'd in the forums I guess....eh. A lot of people lost a lot of EXP to that boss, so it's understandable.

If you don't know what Adma's Fall is, it's an instance, previously stated, in Iluma, just right of Ariel's Sanctuary as you first teleport in, lower left of it if you look at it from the map. This instance, from my memory, is open on Mondays, Wednesdays, Fridays and all weekend. (or just Sunday.)

Now you know where it is, but you're a curious Templar and don't really know what you're going up against, right? Or you do know, you just don't know how to do what templars do, when to do them, and how to do them.

First off, lets poke at some very important skills that will mainly come into play considering that you're a tank.

- Bodyguard
- Panoply of Protection
- All Taunts, preferably aoe ones at the start
- Barricade of Steel (Highly optional and rarely used, but to be blunt it's nice to use when the boss blinds you as it rewards you with high block and defence. The silence debuff does not effect this nor does it take you out of the BoS state.)
- Holy Shield (This would replace BoS if you prefer Holy Shield.)

Base Stats:

The only real focus you need is your HP and your Accuracy, being a tank and all.

Accuracy - 2900-3100
HP - 17.5k+

So, you're first entering in. This spot you should really wait for either your entire group to get in, or a cleric that you can assume is ready. Use single taunts to pull enemies near the entrance and take them down one by one. If you drag them to the entrance, you'll have more freedom to use your aoe taunts to maximize your enmity boosting.

Unless you choose to pull the entire room, do NOT use AoE taunts/attacks in the middle of the room.

Either use one of your templar pulls or use your single target taunt and pull the mob back torwards the middle. DPS and taunt that guy, get your 5 supplements. The door will open, there will be 3 risen guards. Use your single target taunt on the one in the middle and the 2 other risen guards will follow but (hopefully) not aggro the two other mobs just outside the door. There's probably a 50/50 chance of it happening, so regardless just be careful and prepare to turtle if your cleric deems inadequate when 5 mobs get all over you. Holy Shield would be best when you turtle, thus becoming a spiky turtle!

Go past the double doored entrance and you'll find one more risen guard at the end of the hall. Simply DPS this guy. After that, if you want, you can completely ignore the mob that waits just outside the door by hugging the wall opposite of the guard, though to be safe maybe kill off the two guards that are posted at the end of the room where you enter.

On the opposite side of those two risen guards, there will be a lady in a gown protected by two risen guards. Simply check with everyone if they're ready, then go in with your taunts flying everywhere and charge in, spamming all of your taunts. The mob usually dies within the first 25 seconds, but if you keep going on for too long the mob will soon blind and bleed you. This cannot be dispelled, so if you haven't gone turtle yet, that's the best time to go Iron Skin/Holy Shield Spiky Turtle maneuver.

After the mobs are wiped, if anyone has a drop buff, let them check the loot. There's a 50/50 chance you won't get the key without the buff, and a 60/40 with the buff with 10%, 65/35 with 15%, 70/30 with 20% so on so forth. This doesn't mean 100% means 100/0. At the most it'll go to 90/10.
This key isn't required, however you can obtain a skin from the chest that appears after the final boss is killed.

Go up the hallway, and watch for the bats with their blinds. More risen guards, taunt them. And finally, you reach a broken door. Ask if everyone is ready and most will reply with "r" or "+". After that, use the door and enter. DO NOT move until everyone is inside, or else the mob will be instantly aggro'd.

This is the most important part of the instance as the role of a tank. If you don't have an assist target key or don't use F2-F6 to target your party members, start practicing it before entering here. The cleric is the main focus to protect, and I know that's the usual but this time it literally is your pure goal to be the one that whores your BG.

~BG > Cleric Timing~
Clerics aren't squishy, persay, but they'll mainly get the 2nd priority aggro (the mob randomly selects it unscripted, and can either do it frequently to seem like it's 1st priority or not at all. Be alert and calm, watch for whoever gets targeted.) and can easily be 2 shot by this boss, whereas before it'd be a straight up 1 shot before the nerf. There are very specific times where you start to BG, the main one that is most frequent being the Blind/Silence combo that Adma boss does. Wait for blind to be fully casted then wait 2s before silence is casted, then target your cleric and BG.

"Why am I BGing the cleric, exactly?"
Well son, the cleric is the one who can do crowd ressurections, I don't know about the Songweaver, but I do know for a fact Cleric has a skill that effects all close dead group members with one cast as well, so keeping the Cleric alive above the Songweaver would be a better idea.

"What if my BG is on cooldown?"
If your BG is then on cooldown, do not fret. You have a low c/d time on your Panoply of Protection, so use that. It won't fully protect your cleric but it'll be enough to let them resurrect anyone dead before dying themselves, or doing a critical crowd heal after silence wears off.

"You said Panoply of Protection is going to be another big skill in play, yet you haven't shown any examples? Surely I don't 100% focus the cleric!"
Well you'd be right with that. Your second priority is the Glass cannons. The clothies, like Sorcerer, or leathers, like Assassins. However BGing them would be a bad idea unless the cleric barely ever gets aggro as BG has a long cooldown. So, of course, you use PoP on any others that get targeted as the boss begins to cast a single-target attack. If someone is already in a critical state with their health during an AoE cast, just PoP them.


And the most important thing of all....
TAUNT!!!!!!!!!!!!!



Side note: Try practicing more with F2-F6. Assist Key can confuse your targeting and even when targeting a teammate the game will think you're targeting the boss.

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Fire Gleeful Ladder replied to xform and flight time

Greetings, Daeva, We understand your frustration and appreciate you reaching out to the community for help. Not receiving a verification email is a common issue that many players have encountered across various games. We’ve checked the forums and have a few potential fixes you can try. Hopefully, one of these will help you get into the game!

Possible Fixes for Verification Email Issue

Check Your Email Folders: This may seem obvious, but it's the most common solution. Please check your spam, junk, and other filtered folders. Sometimes, a legitimate email can be mistakenly flagged and sent there. Add Aion to Your Whitelist: To prevent future emails from being blocked, add the official Aion email address (often something like `noreply@aiononline.com` or an equivalent from NCSoft/Gameforge) to your email account's contact list or whitelist. This tells your email provider that you trust the sender. Try a Different Email Provider: Some email providers, particularly those like Hotmail, Outlook, or Live, are known to be overly aggressive with their spam filters. If you used one of these, consider creating a new account with a different provider, such as Gmail, and try the registration process again. Many players report better success with services like Gmail. Wait for the Email: Depending on server load and other factors, there can sometimes be a significant delay in receiving the verification email. In some cases, it may take several hours or even a full day to arrive. If you've just created your account, we recommend waiting a while longer before assuming it's a bug. Contact Aion Support Directly: If none of the above steps work, the best course of action is to contact the official Aion support team. They have the tools to manually verify your account or provide a direct solution. You can typically find a link to their support portal on the official game website. They will likely ask for your account name and the email address you used. We hope this information helps, and we look forward to seeing you in Atreia soon! Feel free to update us if you find a solution that works for you, as it may help other players with the same problem. Best regards, The Forum Moderator Team

8:17 am, August 29, 2025 Technical Discussion

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